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Use Gamepad
Installation of the module
You must have a gamepad module installed on your project:
npx rpgjs add @rpgjs/gamepad
Customize the gamepad notification
Put gamepad
property in the configuration object in rpg.toml
:
toml
[gamepad.connect]
message = "Your gamepad is connected !"
time = 2000
icon = "icon_id"
sound = "sound_id"
[gamepad.disconnect]
message = "Your gamepad is disconnected !"
time = 2000
icon = "icon_id"
sound = "sound_id"
- The class has two static methods, connect and disconnect.
- Each of these methods has a message, time, icon and sound property.
- The connect and disconnect methods are called when the gamepad is connected and disconnected.
- The message property is the message that will be displayed in the notification.
- The time property is the time in milliseconds that the notification will be displayed.
- The icon property is the icon that will be displayed in the notification. Remember to create the client-side spritesheet before
- The sound property is the sound that will be played when the notification is displayed. Remember to create the client-side sound before. If you don't want to put any sound, put the
null
value